Just had to say again, this is a great write-up, from start to finish: from the initial outline to the ideas and lore that you expanded on. You have covered everything really well, especially the crafting details. Between that and our discussion about it online the other night, I wasn't sure what to add beyond saying that I'm very interested and excited for this. We've had some fun seasonal stuff in the past, but this feels like it's adding a new dimension. If there's anything I can do to help or any other feedback you want, I'll do my best. Otherwise, looking forward to seeing it come together and taking part in it.
Yávië is the Quenya name for the season that corresponded to late summer and early autumn; 54 days between modern 12 August and 4 October. Called Iavas* in Sindarin.
~ J.R.R. Tolkien, The Lord of the Rings, Appendix D, "The Calendars"
“Imminent changes which have begun to take shape threaten to alter the course of a great many lives, and all of Middle-earth seems poised on the cusp of a great war. Even now, certain members of the kinship Daro a Maetho have assembled this day to commemorate Iavas. With the company’s dealings having been primarily based out of Imladris, these elves entertain a shared familiarity with the reckoning of times as honored by those of Rivendell. This season corresponds with autumn.”
In celebration of autumn, there is to be a 2 part event corresponding within the season of Iavas*, as recognized by the Calendar of Imladris.
PART 1 -
The first part is to be more ceremonial, reflective, and imbued with ritual. The role of the Game-Master (GM) will be that of a narrator, prompting participants when to act.
WHERE: Participants will meet in the Scholars Enclave of Dulliond.
IN KEEPING WITH THE SUBJECT MATTER’S EMPHASIS ON TIME, THE ROLE-PLAYING IN THE FIRST PART WILL BE ENTIRELY RESPECTIVE OF THE IN-GAME CLOCK. (One night time cycle is only 1 hour and 24 minutes). Thus, the rhythm, tempo, or flow will be very important. The purpose for this, apart from the aforementioned theme, is to allow participants to embody their characters in a spontaneous and intuitive manner as part of a more immersive role-playing experience.
In keeping with the average of members’ sign-in times during recently scheduled kinship events (10:00PM EST), the Iavas Event will commence on or after 9:00PM EST, entirely dependent on the in-game clock’s rotation cycle. It may be 9PM, or it may be 11:30PM; In the evening at the first glimmer of stars’ unveiling and end by the first showing of the next day’s light (on or after 9PM EST), the event will start. Note: If need be, Part 2 can be postponed for another evening.
Participatory crafting will be an important part of the event’s unfolding. This assumes that the character’s vocation reflects some aspect of their biography or backstory. The GM will trade Out-Of-Character (OOC) with participants the necessary tools and materials to ensure the enactment of their parts. The crafting is meant to act as a visual aid only, however, and the materials supplied need not necessarily correspond with the ceremony. For example, the GM may supply a Prospector (OOC) with tier 1 ore. Though it may only be copper-ore, it would allow the participant In-Character (IC) to place finishing touches on a golden ladle he has been fashioning for many months.
When prompted, participants will be asked to choose from various responses that best reflect the personalities and/or backstories of their characters. In such cases, based upon connections or conclusions drawn as they relate to the character and the action or narration, participants may also be asked to expound upon any conclusions drawn with IC dialogue.
Part 2 -
The second part is to be somewhat less structured and more relaxed or celebratory. It will take place at the Kinship House, and its duration will be entirely dependent upon the the participants. There will gifts and we will share in and enjoy the bounty of our labors. Details may, in part, be responsive to the unfolding of the event’s first part.
During the event’s second part, participants will be asked to offer a statement to the group, expressing their character’s sentiments regarding the kinship’s dealings and shared commitment. This is intended to fortify our resolve, while also allowing for the unexpected.
All Out of Character (OOC) Game-Master (GM) Narrative Notes and/or Instructions will be shared via the in-game Fellowship Channel or Player Created Channel. For example: GM OOC- ‘Please take up your positions before offering any comments you would like to make at this time.’ The in-game Kinship Channel will not be used for formal event-related purposes.
In celebration of autumn, there are plans in the works for a 2 part event corresponding within the season of Iavas*, as recognized by the Calendar of Imladris. What follows is a preliminary outline afforded by Lossenelenwen (in bold). All subsequent notes are my own. Any input offered at this time would be welcomed. Thank you!!
TWO PART EVENT:
Farming and Cooking Event
In Elvish lands if we can manage it – put the lower levels in Celondim or Duillond, put the higher levels in Lothlorien
Color theme? Get our scholars on it!
To ‘supply us all’ – get each member a stack of food. Something sensible for travel. Additional cooking for a feast.
Iavas Festival and Feast
Sing praises to Yavanna.
Decorated kin house for the event – probably the corner one.
Iavas has the same root as the word for corn.
Songs and words of thankfulness. Does not need to be fully plotted out beforehand.
*Iavas was the Sindarin name for the season that corresponded to late summer and early autumn; 54 days between modern 12 August and 4 October. The word contains a possible Sindarin word for fruit plus the abstract ending –as. ~ J.R.R. Tolkien, TLOTR, Appendix D "The Calendars"
Iavas was the Sindarin name for the season in the Calendar of Imladris used by the elves of Rivendell which corresponds with autumn.
Summer and winter both lasted for 72 days; the other seasons were each 54 days long.
"Imminent changes which have begun to take shape threaten to alter the course of a great many lives, and all of Middle-earth seems poised on the cusp of a great war. Even now, certain members of the kinship Daro a Maetho have assembled this day to commemorate Iavas. With the company’s dealings having been primarily based out of Imladris, these elves entertain a shared familiarity with the reckoning of times as honored by those of Rivendell. This season corresponds with autumn."
This is to be a two part event, the first being more ceremonial, reflective, and imbued with ritual. In keeping with the subject matter’s emphasis on time, the role-playing in the first part will also be entirely respective of the in-game clock (One night time cycle is 1 hour and 24 minutes). It will start in the evening at the first glimmer of stars’ unveiling and end by the first showing of the next day’s light. Participatory crafting will be an important part of the event’s unfolding.
The second event is to be less structured and more celebratory. There will gifts and we will share in and enjoy the bounty of our labors." xxxxxxxxxxxx
xxxxxxxxxxxx Part 1/Farming and Cooking Event:
Dialogue gathered outdoors around a campfire (primordial feeling evoked) or an oven/hearth (at night even better; fire, stars/weather permitting)
Celondim - Sindarin for "River Dell"; major port which ferried wood to Mithlond where the white ships departed for the West)
Farmland available above vault.
Duillond - "Riven Haven" in Sindarin
Hearth in Dulliond ; Open crafting area. (use ‘Scholars Enclave’ also?)
It is doubtful that characters who are not of the Farming Profession can assist in gathering planted crops in-game that are sown by Farmers. If this is possible, great. If not, the crafting talents of members might somehow be utilized as a participatory unfolding of the dialogue (symbolically if nothing else). For example, A woodworker might be asked to fashion spoons. The player may be asked via the fellowship or kinship channel to accept trade of rowan brances for example and fashion logs only; The gesture is a participatory symbolic act only to be played out visually in-game. Also, a Scholar might be asked to fashion dyes using some harvested materials, a Weaponsmith might be asked to sharpen instruments to cultivate. The Prospector or Weaponsmith might be supplied with bronze or low level ingots and asked, again using the fellowship or kin channel, to fashion a cooking utensil for instance; This is symbolic gesture for visual purposes only…etc.
A call to Scholars/Dyes? (Black, browns, orange, reds, etc..)
note: This aspect might be better left for 2nd part of the event to take place at the Kin Hall.
Travel rations for all/tiered buffs by level (stacks of 50 each?). Lembas: See Lore-notes, below.
Part 2/Iavas Festival & Feast:
Corn - Corn is a general name for various cereal crops, barley, rye, wheat and oats….. Corn was one of the creations of Yavanna. Corn grew in Aman which had in it the strong life of the Blessed Realms. This corn grew swiftly and needed only a little sunlight to ripen, and if it was sown at any season (save in frost), it soon sprouted. This corn was brought to Middle-earth although it did not thrive and would not endure northern winds that came from Angband. None were permitted to handle this grain, save the elven-maidens of Yavanna, the Yavannildi who also knew the art of making lembas.
According to Treebeard, Men learned the cultivation of corn by the Entwives of the Brown Lands, and they were greatly praised for it. That information, however, passed into legend.
Corn was also introduced to Numenor who learned to cultivate it. During the Ban of the Valar (the ban placed by the Valar on the Numenoreans, that they should not sail so far west from their island that they could not see its coasts. It was the breaking of the Ban by Ar-Pharazon that led to the Downfall of Numenor.) , the Numenoreans spread their knowledge of corn and agriculture throughout Middle Earth, and so, this crop was introduced to the Middle Earth.
The area that would later be known as the Shire was known for its fertility. The Kings of Arnor made many farmlands there, and aside from wine, corn was the main produce. Though the land was deserted by the time they came to live there, the Hobbits continued used their land for similar crop. In In T.A. 3018 as he prepared to leave the Shire, Frodo noticed that due to the fine weather in the summer and autumn "the corn was tall and full".
Source: Tolkien GateWay
"Where is the spring and the harvest and the tall corn growing?" ~ Aragorn
Songs & Words of Thankfulness:
Regarding the season/change of seasons; a time for reflection/assessment/toast to good health and continued success and renewal of commitments
Last edited by DRNA on 2013/10/01 18:20; edited 5 times in total
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